

It can be set be on layer 1 (not recommend),… (read more…) GFX includes small and big spotlight circles. SMW | UberASM | Submitted by Incognito on 09:17:55 PM With this code and the included GFX resources, you can create a spotlight effect that follows the player. Level 6 is no longer beatable, as the 3up moon within saves to the file itself, and is mandatory for progress.Ī save file on Mario B with 5 exits,… (read more…) SMW | SRAM | Submitted by LouisDoucet on 02:11:42 PM A complete save file on Mario A with 10 exits.

Very simple port, no custom samples used. SMW | Music | Submitted by Francium on 05:32:28 AM SMW | Sprite | Submitted by MarioFanGamer on 11:30:56 AM A modification of this Sumo Brother's Lightning disassembly which explodes instead of spawning fire pillars.Ĭan be combined with this Sumo Brother, though note that by default, the explosion… (read more…) While it uses 1 whole palette, it uses 3 ExGFX + little of FG2.

SMW | Graphics | Submitted by Rykon-V73 on 08:18:10 PM This is the largest background seen in the Pringles homebrew game. Levels are on the shorter side not meant to destroy but to enjoy. SMW | Hack | Submitted by dubiousdinobot on 01:04:03 AM This hack is dedicated to all the good pooches of the world.Įach level has at least one hidden dog portrait.
